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Topo

Topo

Topo was Aquaman's pet octopus and friend, and is one of the more notable animal sidekicks in comics. His current form is that of a colossal Kraken.

Name:
Topo
Publisher:
Real name:
Topo
Aliases:
  • Topo the Octopus
  • Aquaman's pet Octopus
Birth date:
None
Gender:
Male
Powers:
  • Berserker Strength
  • Feral
  • Healing
  • Immortal
  • Intellect
  • Invulnerability
  • Longevity
  • Marksmanship
  • Shape Shifter
  • Stamina
  • Sub-Mariner
  • Super Sight
  • Super Strength
  • Telepathy
  • Unarmed Combat
  • Weapon Master
First issue:
Adventure Comics (1938) #229 The End of the Kent Family
cover

Origin

While octopuses are generally pretty smart, Topo has proven to be quite exceptional. Born near the undersea continent of Atlantis, he has assisted Aquaman in many adventures and appeared assisting other heroes as well. He was supposedly taught archery by Green Arrow, understands basic construction, is a trapeze artist, and knows how to play (at least) 5 different musical instruments simultaneously. His touch is sensitive enough to know when a person is lying.

Creation

Topo was created by Ramona Fradon and first appeared in Adventure Comics #229 in October 1956.

Character Evolution

After Infinite Crisis, Topo appeared as a humanoid/octopoid character in Aquaman: Sword of Atlantis. His name was a tribute to the original Topo. They are not the same character.

New 52

Topo appears in the New 52 as a colossal octopus looking behemoth. He is an ancient guardian of Atlantis and answers to its King, through the use of a special shell. He is still an old friend of Aquaman. During Scavenger's attack on Atlantis, Aquaman summoned Topo who proceeded to obliterate his entire fleet.

Powers & Abilities

Topo has demonstrated some telepathic abilities himself; being able to communicate with other sea creatures and even to receive thoughts from other people, such as Green Arrow while Aquaman is not present. As a aquatic sea life, Topo is extremely talented, displaying his remarkable intelligence and problem solving skills. He is shown to have been trained in archery and can play multiple musical instrumentals simultaneously. Topo has also shown great strength, as you may expect, he's a sub-mariner, and has showed minor shape-shifting.

New 52

The reintroduced Topo is a gigantic Kraken-like creature, intelligent and extremely powerful.

Abilities and Powers

Superhuman Strength

Each of his enormous tentacles can crush a submarine and he can defeat an entire fleet on his own.

Invulnerability

He can withstand exploding submarines and direct torpedoes.

Underwater Adaptation

He is an underwater creature and can survive in the deepest parts of the ocean.

Tentacles

He possesses multiple tentacles that can crush his opponents.

Beak

He has an enormous beak that can consume smaller opponents.

Intellect

Topo is inteligent and can communicate with Aquaman and interact with others like Mera and Tula.

Other Media

Young Justice

Topo appears in the Young Justice Animated Series episode "Downtime" which is a screenplay revolving around Aquaman: Sword of Atlantis.

Issues

October 1959

February 1961

June 1961

July 1961

August 1961

September 1961

October 1961

November 1961

January 1962

February 1962

June 1962

March 1963

May 1963

July 1964

November 1964

February 1965

June 1966

August 1966

April 1967

December 1967

December 1968

May 1975

March 1976

September 1977

February 1978

June 1978

Volumes

1937

1938

1939

1941

1954

1956

1958

1962

1966

1975

1976

1978

1980

1994

2003

2004

2005

2006

2008

2011

2012

2013

2014

2015

2016

2022

Authors

Friends

Enemies

Teams

Friendly teams