Ten Towns
A grouping of ten settlements in Icewind Dale, consisting mostly of humans, but also containing a smattering of other races. Most inhabitants of Ten Towns have left their former life behind.
Name:
Ten Towns
Aliases:
Start year:
2006
First issue:
Forgotten Realms: The Crystal Shard (2006) #1 HC/TPB
Above the Spine of the World mountain range in the northwestern corner of Faerun lies the wide valley known as Icewind Dale. Originally settled by rogues with no where else to go centuries before, the Dale now boasted ten villages, collectively known as Ten-Towns. Each of the ten villages made their livelihood through fishing for the knucklehead trout which lived in abundance in the several lakes of the Dale. Good for food, the knucklehead troat was also the sole source of bone for the Dale's other well-known export, scrimshaw.