image

Doc Horror

Doc Horror

A man of science, occult expert, heliophobe, and notorious underworld figure, Doc divides his time between saving the world from gangsters and monsters that lurk in the darkness and raising his gifted and adventurous daughter, Eve, in their subterrranean home and base of operations.

Name:
Doc Horror
Publisher:
Real name:
Nicodemus Horror
Aliases:
  • Nicodemus Horror
Birth date:
None
Gender:
Male
Powers:
  • Agility
  • Gadgets
  • Intellect
  • Leadership
  • Magic
  • Marksmanship
  • Shape Shifter
  • Stamina
First issue:
Bravura Preview Book (1994) #1
cover

Origin

Dr. Nicodemus Horror is originally from a different planet. He had developed a wormhole device that can create passageways to new worlds. This got the attention of a race of parasites known as The Crim. They wanted to use the device to take over many worlds, but Doc refused to help. He and his daughter, Eve, were imprisoned so that they could be leveraged by Crim liaison, Fane. Doc pretends to show Fane how the device works but instead opens a portal to Earth so that he and his daughter can escape. Once on Earth, he gets work as a scientist with the Narn K Genetic Research Facility, creating monster henchmen for hire. He was also an enforcer for the Zampa crime family, cleaning up the streets of most of his competitors.

Creation

Doc Horror first appeared in the 1995 miniseries, The Nocturnals by Dan Brereton

Major Story Arcs

Black Planet

Doc Horror was kidnapped by Antonio Zampa, the heir to Narn K, who wanted to wipe out The Nocturnals from messing with their operation. His team tracked him down to a Zampa safehouse and broke him out. It was easier thanks to Zampa being taken out by a former ally of the Nocturnals, Raccoon, who had dreams of becoming a gangster. He had killed Zampa to replace him in the criminal organization. While disposing of the body, Raccoon found a strange red octopus stuck under Zampa’s armpit. This information concerned Doc Horror, who believed the Crim had followed him to this planet.

To confirm his suspicions, he brought a few of his Nocturnals to the cemetery to dig up Zampa’s body. However, Gunwitch was assigned to watch over Don Zampa, who Doc still felt loyal to, in case the Crim came for him. Once confirmed, he told the story of his journey to Earth to his fellow Nocturnals, who all committed to taking the Crim out. Before they could plan their next move, Doc and Eve needed to see Don Zampa. Unfortunately, it was a trap set by Fane who bonded a Crim to Don Zampa. Gunwitch had already been hiding in the house and came to their rescue. They managed to free Don Zampa from the Crim and reveal Fane’s own Crim-like mutations. They were interrupted by a pair of detectives on a stakeout responding to the noise, so Doc and his family made their escape.

After that close call, Doc instructed Eve to stay home. Instead, she convinced Komodo that Doc wanted the two of them to find a new way into the monster shop so they could free more of the test subjects. Unfortunately, they were caught by facility security in the tunnels underneath it and needed rescue. Doc sought out Raccoon to use as a guide, who was itching to get back at Fane. The Nocturnals teleported into the tunnels where Komodo and Eve were surrounded by Crims. They were able to kill the Crims thanks to the advanced ammunition Doc created, mixing it with his portal technology, sending chunks of the Crims back to their homeworld. Fane tried to run off with Eve, but Raccoon and Komodo managed to break all the hybrids out while the Crims were busy with the other Nocturnals. Together, they overwhelmed Fane, freeing Eve and ending the Crim’s world takeover.

The Dark Forever

For this particular Thanksgiving, Doc was excited for Eve to come home from her school for peculiar children, but he was also preoccupied with an archaeological dig he started under the Tomb. It led to a mysterious door, hiding ancient architecture, which he explored with The Devil Lantern, a sentient lantern known for faustian bargains that he liberated from a bridge troll. He eventually came across a lost little girl, who claimed to be trapped down there for 70 years. She had been kept young but mutated by the powers of the fish-people, known as the Skerrl.

As they made their way back from where Doc came from, they ran into Eve, Gunny, and Poly. While the girl told her story, the ghosts of the previous fish-people told Eve that she allied with the Skerrl and sicced them on her own parents. When Eve called her out, she had the Skerrl attack the Nocturnals, who narrowly escaped using a portal.

They teleported to the beach where Starfish, Raccoon, and Firelion were investigating zombies. Poly had absorbed the spirits that powered Skerrl magic and released them to the afterlife, however, it was too late. The Skerrl had already summoned a leviathan from the ocean floor. The Nocturnals were ready to run, but Star was able to command the leviathan as the last of the original fish-people. She sent it back to the ocean depths.

Powers & Abilities

Alien Physiology: Doc has enhanced strength and endurance related to his non-human physiology.

  • Appearance: He has elven ears
  • Weakness: Doc is sensitive to daylight

Hybrid Physiology: Doc has a hybrid mutation form that is half-wolf/half-human.

Intellect: Doc is an intelligent scientist, proficient in genetics, medicine, and quantum physics.

  • Serum: Doc has picked up a mysterious mutation and created a serum to manage it
  • Teleportation: Doc created a device that can open portals to other worlds.

Marksman: Doc is proficient in firearms.

Issues

January 1995

February 1995

September 1995

July 2001

September 2001

February 2002

July 2008

September 2025

Volumes

1995

2001

2008

2025

Authors

Friends

Teams